5/24/2023 0 Comments Adidas runtasticFive months later, in March 2015, I was the main designer responsible for Sleep Better for iPad and Android tablets. Working close with the three other designers in the team, developers and the project manager was an effective way to get me up to speed quickly in the new company. I took the responsibility of designing most of the Android screens of the app, also taking part in cross-platform discussions. The statistics screen (right) gives the users plenty of data about their sleep patterns. The home screen changes color during the day (left). When I joined Runtastic, in September 2014, the launch of Sleep Better was due in two months, but the Android design was far behind the iOS design, with many cross-platform decisions still to be made. Your browser does not support this video. Note: the Sleep better app was discontinued in September 2019 - 4 years after Runtastic was aquired by Adidas. To build Sleep Better, the team perfected sleep algorithms working together with a sleep lab and gaining insights from sleep specialists. Mini case study #1 Sleep Better appĪs dedicated fitness and sleep trackers were increasing in popularity, Runtastic set to the vision of giving the community an app to learn more about their sleep patterns without the need of a device other than their phone. I was part of cross-platform user research and user experience discussions, as well as producing assets like icons and illustrations. I took the lead on multiple projects for both iOS and Android, working closely with Apple and Google on their wearable operating systems and early versions of Material Design. In a team of four, I was one of the designers who took care of the design of the whole suite of Runtastic apps (about a dozen at the time). Health and fitness is an extremely competitive space for mobile apps. My role and the team A successful suite of apps
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